A downloadable tool

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A Unity plugin that streamlines Sound Effect implementation so programmers and sound designers can elevate your game to the next level!

Features

  • Fast AudioClip variations generation to save time on manually assigning clips
  • Weighted randomized clip playback for more detailed randomization
  • Randomized pitch and Randomized volume for more variation and control
  • Ability to make Spatial Sound and Advanced Settings presets to save time
  • In Editor preview exactly as it would playback at runtime
  • Streamlined Audio Mixer group assign so you can iterate quickly on mixer setups
  • Choose between embedded Sound Events or Preset Asset Sound Events to fit whichever workflow
  • Inbuilt Pooled Audio System to help keep your audio playing optimized
  • No complicated framework to learn
  • One line of code to add a Sound Event, and one line of code to play a sound event

Walkthrough of Functionality

Note: Unity 2020.1.1 and above is supported

Download

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Click download now to get access to the following files:

Audiophile_1.2.0-alpha.zip 10 MB

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